DirectX 12, Ashes of the Singularity, and async compute

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Published on ● Video Link: https://www.youtube.com/watch?v=v_eRwxqhAGo



Duration: 13:26
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Scott and Kanter talk about AMD's asynchronous computing and how it relates to DirectX12 performance, specifically in Ashes of the Singularity and VR.







Tags:
DirectX (Video Game Platform)
Advanced Micro Devices (Venture Funded Company)
Overclocking (Hobby)
AMD
Nvidia (Venture Funded Company)
Pascal
VR
DirectX12
Ashes of the Singularity
DirectX 12
DX 12