Discussing Details On Death's Gambit DLC! W/Jean Canellas of White Rabbit Studios

Discussing Details On Death's Gambit DLC! W/Jean Canellas of White Rabbit Studios

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Hey folks, in today's Interview, I chatter with Jean Canellas of White Rabbit, the Devs of Deaths Gambit- to find out more about the upcoming DLC and what it's bringing to the table. If you were curious to know more details about expanded story, additional endings, the perk reworks, or even just to know more about the people behind the game.This is the video for you.

And hey, if this is your introduction to Deaths' Gambit- you can peek at it over here ::
https://store.steampowered.com/app/356650/Deaths_Gambit/

For more news and info about Death's Gambit ::
http://www.deathsgambit.com/
https://twitter.com/deaths_gambit
https://twitter.com/JeanCanellas
https://www.facebook.com/deathsgambit/
https://www.twitch.tv/whitesrabbit

And if you want to join their discord, there's a helpful link in the reddit:
https://www.reddit.com/r/Deaths_Gambit/

P.S. Timestamps? Timestamps
00:01:05 Tell me about yourself.
00:02:20 What got you into game development?
00:03:30 what skills has game development required you use and where did you learn them?
00:05:06 favorite game or genre of games
00:06:51 Any games you're diving into lately?
00:08:51 how did you meet Alex and the rest of your team?
00:10:59 So you both handle the narrative? How does that work exactly?
00:12:39 Whats the story behind the studio name?
00:13:42 How did you end up working with adult swim?
00:15:48 How much impact did adult swim have on the game and it's timeline?
00:20:18 Whats the DLC release date?
00:23:09 Any practices to minimize stress?
00:24:44 How is the team holding up?
00:28:33 Can you give an over view of the DLC's narrative,
and themes? What about the main game?
00:35:54 What will the DLC bring to the game's mechanics?
00:40:50 What lead to the decision to continue working on death's gambit and adding more?
00:44:01 Do you have a favorite song in the game?
00:45:49 What were the hardest challenges when making the original game vs the DLC?
00:53:56 Any specific feelings or thoughts you were trying to draw out with the original ending?
00:57:12 Will the DLC go into what is affecting Amulvaro?
00:58:45 What feelings are you looking to provoke in the new content?
01:01:11 Will there be perks that change the movement skills?
01:02:30 What new perks are coming in? Class specific? General? More perk points?
01:06:14 Will the number of classes stay the same for the DLC?
01:06:55 Will the way you get boss weapons be changed?
01:08:45 Will the weapons have narrow stat scaling or be more flexible?
01:11:52 Any boss skill or perks that the player will be able to get?
01:14:01 How many new weapons? New weapon skills or types?
01:16:04 Will there be more post release stuff after this DLC?
01:16:57 How many new endings, how hard will it be to unlock them, and how do you get them?
01:18:41 New game modes you say?
01:22:45 How big is the DLC when it comes to bosses and areas?
01:24:17 New NPCs and quests?
01:24:43 Weapons past +10? And will it be changed in the DLC?
01:29:54 New endgame gear? Different color capes?
01:35:08 NG+ unique enemies and drops?
01:38:02 Any info for the game's anniversary?
01:42:42 Dev room coming back?
01:46:10 Favorite memories of watching someone play your game?
01:48:41 New content after the DLC for sure?
01:49:26 Sequel? A new game?
01:51:43 Anything you would like to share with the audience?
01:52:46 Any indie projects you've had your eye on?

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Death's Gambit Sequel
Death's Gambit Expansion
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