Dishonored Walkthrough Part 32 + High Chaos Ending (Let's Play/Playthrough) (Gameplay/Commentary)

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Dishonored
Game:
Dishonored (2012)
Category:
Let's Play
Duration: 15:17
1,495 views
15


Episode 32 of my Dishonored Let's Play/Playthrough/Walkthrough. Be sure to use the playlist linked below as well as the annotations at the top of the screen to navigate through the episodes!

Playlist: http://www.youtube.com/playlist?list=PLeroRwz39WkgY0rO95Qvvf5lyG1DQ06vp&feature=view_all

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Dishonored is a first person stealth-action game developed by Arkane Studios, creators of Arx Fatalis and Dark Messiah of Might & Magic, and published by Bethesda Softworks, publisher of games like The Elder Scrolls V: Skyrim and Fallout 3. The project is headed by Harvey Smith (Co-creative director), the lead designer of Deus Ex, and Raf Colantonio, the founder of Arkane Studios.

Dishonored, set against the backdrop of the city of Dunwall and the Rat Plague, follows the story of Corvo Attano, the last bodyguard to the Empress, Jessamine Kaldwin. Corvo is falsely implicated in his charge's death by Hiram Burrows, her usurper and Lord Regent, and is ultimately imprisoned. Driven by revenge, he escapes from prison years later, and becomes an infamous assassin as he strives to avenge his, and the Empress', fate.

The game features a "Chaos" system that tracks Dishonored's world-state. The more disruptive your actions, the more chaotic the world becomes. For instance, though an area may initally be calm, players can disrupt that serenity. Some actions are less chaotic, such as killing a guard and hiding his body in a dumpster, whereas raising an alarm or killing a civilian in broad daylight will provoke a greater response from the environment. The opposite is also true, and there are side-missions which, if executed properly, will lower existing Chaos.




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