Divine Booty by Plant

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Published on ● Video Link: https://www.youtube.com/watch?v=QUOZPTEoSwk



Duration: 6:49
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Divine Booty is a 1995 PC/DOS demo entered at Assembly '95 but was disqualified. By popular request, I've captured, filtered the scanline mode out, and converted it, as it has problems running in DOSBOX.

From the original info file:

Divine Booty is a story about a week in Jim Cocklings excistence, the week that changed his whole earthly life.

A worried priest, and a good friend, sends Jim on a quest like no other - a quest for a missing God. During this death defying mission Jim Cockling meets many interesting characters. From all tiny hints Jim gathers he cleverly discovers the whole diabolic plot and gets on the right tracks.

But will Jim make it to the divine booty? Who is a friend and who is a servant of evil? Who knows...

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Divine Booty was made in a hellish rush. It has nearly 6 minutes of fullscreen video and soundtrack.

Video is packed with MPEG-like algorithm, based on DCT conversion and a combination RLE & Huffman packing.

Due to lack of time, we didn't manage to make FFT-packer for the soundtrack. So now it's only raped down to 1.33 bits / sample and that sounds through, unfortunately. For Your convinience, however, we have included texts on all major languages. That way you can follow the thrilling plot without any difficulties of understanding. The packer and the player are naturally our own.

Art seen in Divine Booty consists of Beatnik's drawings, two of them to be exact. The first is his contribution to the Juhla 2 « gfx-competion with an modified palette and 20 pixels of the top and bottom (Try to find the original). The portrait of Salvador IS a scan of a drawing made on paper. So don't start flaming about the ethics of computerized art.

The machine calculated trick shots have roughly 3000 realtime handled polygons smoothly attached to the video background. Go ahead and see if You can tell the difference! (Jurassic Park was nothing compared to this.)

This time we don't even consider making a bugfix since this is the bugfixed version.

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Production team

Code ............ Mik Sair
Graphics ........ Beatnik
Original Score .. Purple Motion
3D modelling .... Sharlock
Soundtrack ...... Prism / EMF
Pmode ........... Tran
Script .......... Beatnik, Mik Sair and Prism / EMF

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Cast (in order of appearance)

Jim Cockling .... Nicholas Sibyllan
reverand Holmes . Simone Quassimo
agent B"ger ..... Simone Quassimo
Jesus Kryst ..... Simone Quassimo
God ............. FTJ Kek„l„inen

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Our love goes out to

Sonic, FTJ, Jaz, Phantom, EMF, Edge, Saracen, Saint,
We, Pee, Me, Orange, Dune, 99, Karhu, Complex, FC, NoooN,
Jamm, X-es and the rest

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Contact us at

#Plant_Domination







Tags:
demo
demos
demoscene