Donkey Kong Country Running Using the Super Game Boy
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The SGB birthday project.
As with my port of Super Mario world last year, I split the levels into 32KB and load them into the SGB per area. A lot of work.
No patch will be released for obvious reasons. Works using original hardware though I didn't test the entire game it seems to run fine.
I planned to show off more levels though I ran out of disk space the first time around recording.