Unused Game Content ~ Pocket GI Stable Unused Super Game Boy PAL SET 0E Unused palette 10
Probably was a test palette template or placeholder that they never got around to creating.
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Nothing like beating a dead horse... with more unused Super Game Boy palettes.
Konami was really weird when it came to the SGB support with late-ish GBC games, mostly chose black and white despite creating palettes.
Load unused Palette 10 PAL_SET 0E
0E1-49A-E6A
The palette table listing is located at 0x07123C with four duplicate entrees of the used palette for some reason. I'm not recording videos of the duplicated palettes because it is redundant.
The game also contains the default SDK Super Game Boy Test Program listing table located at 0x070DFB.