
Donkey Kong Country (SNES) Playthrough Longplay Retro game
World 1: Kongo Jungle
00:00:58 Jungle Hijinxs
00:02:09 Ropey Rampage
00:04:56 Reptile Rumble
00:06:28 Coral Capers
00:08:24 Barrel Cannon Canyon
World 2: Monkey Mines
00:11:26 Winky's Walkway
00:13:40 Mine Cart Carnage
00:17:11 Bouncy Bonanza
00:19:04 Stop & Go Station
00:20:51 Millstone Mayhem
World 3: Vine Valley
00:23:43 Vulture Culture
00:26:00 Tree Top Town
00:27:54 Forest Frenzy
00:30:17 Temple Tempest
00:33:14 Orang-utan Gang
00:37:43 Clam City
World 4: Gorilla Glacier
00:41:08 Snow Barrel Blast
00:43:18 Slipslide Ride
00:47:24 Ice Age Alley
00:49:06 Croctopus Chase
00:52:23 Torchlight Trouble
00:54:45 Rope Bridge Rumble
World 5: Kremkroc Industries Inc.
00:57:08 Oil Drum Alley
01:00:21 Trick Track Trek
01:04:35 Elevator Antics
01:07:04 Poison Pond
01:10:31 Mine Cart Madness
01:13:21 Blackout Basement
World 6: Chimp Caverns
01:16:00 Tanked Up Trouble
01:21:26 Manic Mincers
01:23:38 Misty Mine
01:25:40 Loopy Lights
01:27:32 Platform Perils
01:30:59 World 7: Gangplank Galleon
Donkey Kong Country[α] is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). The game centers on the duo of Donkey Kong and his nephew Diddy Kong, who are on a quest to recover their stolen banana hoard from King K. Rool and his henchmen Kremlings.
Development began shortly after Rare founders, brothers Tim and Chris Stamper, ran experiments with a Silicon Graphics (SGI) workstation to render 3D sprites. Nintendo became interested in Rare's work and acquired 49% of the company, leading to the production of a game for the SNES utilizing Alias and SGI technology. The Stamper brothers expressed interest in creating a standalone Donkey Kong game and assembled a team of 12 developers to work on the game over 18 months. Donkey Kong Country is the first Donkey Kong game that was not produced or directed by the franchise's creator Shigeru Miyamoto, though he was involved with the project.
Following an aggressive marketing campaign, Donkey Kong Country received critical acclaim and sold more than nine million copies worldwide, making it the third best-selling SNES game and has been cited as one of the greatest video games of all time. It was ported to the Game Boy Color and Game Boy Advance consoles, and was made available for Nintendo's Virtual Console. Donkey Kong Country is the first game in the Donkey Kong Country series and was followed by two sequels on the SNES: Donkey Kong Country 2: Diddy's Kong Quest in 1995, and Donkey Kong Country 3: Dixie Kong's Double Trouble! in 1996.