Donkey Kong Racing Any% TAS in 3:14.83 (2:52.93 RTA)

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For April 1st this year, I decided to TAS Donkey Kong Racing, a brand new romhack by GloriousLiar. Expand Description for more info.

What is Donkey Kong Racing?
Donkey Kong Racing is a romhack that introduces 6 new car-based solo-races to DK64. These races function similarly to the Castle Car Race in Base DK64. The catch? You need to collect all coins and beat the course without losing any coins in order to get the prize.

How is Any% defined?
Access the "Congratulations" screen. This screen appears in DK's House once the final race is beaten and you have met the coin requirement for that race.

What on earth is going on? Why didn't you just go to the final race?
The final race cannot be accessed normally until all 5 other races have been completed.
The loading zone for the final race actually does exist before all 5 other races have been completed, and it is located at 0, 0, 0 in the Car Training Grounds. These coordinates are pretty far out of bounds and can't be reached with the car at this time.

Wait if you can't reach the loading zone then how did you get to the final race?
The final race track was actually ported into the map that would normally be DK's Rotating Room in Crystal Caves. So if we were to access Rotating Room in "regular" gameplay, it'll take us to the Rotating Room map, which is actually the map for the final race.

You said the loading zone for the final race can't be reached with the car, does that mean it's possible to reach the loading zone in the Car Training Grounds without the car?
If you actually caught this, great job. Yes, there is another way to access the loading zone, and it was actually my original plan before thinking of this route.
You can do the following to reach the loading zone early in the Car Training Grounds:
-Void out as shown
-Exit to Isles
-Get Shockwave from BFI and grab 1 Crystal
-Pause Exit to Level
-Press and Hold B on the first active frame before "boarding" the car
-Release Shockwave to exit car
-Pseudodive into the pool
-STVW towards X=0, then travel along the X axis until you reach Y=0 (this avoids invisible walls and void out zones)
-Swim near the surface of the water at 0, 0, 0 to warp to the final race

Why TAS this romhack?
GloriousLiar put a ton of effort into making a couple different romhacks over the past year or so, and I thought it would be really cool to show off his creation, and also give thanks to his work by TASing a romhack that he developed.

What is this texture spiking?
Good ol' bone displacement. This is an issue that has plagued emulated DK64 forever, but normally isn't seen nowadays thanks to a fix that Isotarge found. That fix, however, is only implemented if the game detected is Base DK64. Since this is a romhack, that fix isn't applied here.

Did I just hear Lanky?
That's the car horn, don't worry about it.

Why do you play as DK instead of any of the other Kongs?
I seriously considered tagging Diddy as a reference to Diddy Kong Racing, but the romhack is literally called Donkey Kong Racing, so I figured staying as DK would make more sense. That aside, the only real differences are in character size. Larger characters like Chunky have trouble getting into some spaces. Even DK was a bit of a struggle in one spot, but it doesn't stop DK from being able to solo everything, so I just use DK because tagging would be slower.

April 1st TAS playlist: https://www.youtube.com/playlist?list=PLlCPTVU3zWuzwsHG22j66tyGj_-mFZJa1

Created using Bizhawk 1.13.2
Rerecord Count: 1091
Recording Date: April 1st, 2022
TAS Timing: 3:14.83
RTA Timing: 2:52.93







Other Statistics

Diddy Kong Racing Statistics For TJ Blakely

At this time, TJ Blakely has 2,318 views for Diddy Kong Racing spread across 58 videos. About 10 hours worth of Diddy Kong Racing videos were uploaded to his channel, roughly 4.65% of the content that TJ Blakely has uploaded to YouTube.