Doom 2 All Hell is Breaking Loose - allhell.zip - MAP03 Bridge to Damnation - UVMAX
All Hell is Breaking Loose is a partial conversion created by Joel Huenink and released 1996. Contains several gameplay changes through extensive use of DeHackEd, most notably new weapons that behave differently from those found in the original game (dual pistols, streetsweeper...) and new monsters (such an helicopter that shoots rockets and deploys enemy marines, or a dual rocket launcher cyberdemon). Mowing imps with the new streetsweeper weapon never gets old. The levels suck, but the gameplay changes were a huge deal back in the day.
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All Hell is Breaking Loose es una conversion parcial creada por Joel Huenik en 1996. Contiene cambios en el gameplay mediante un patch de Dehacked muy currado, en el que destacan armas nuevas que se comportan de manera diferente a las originales (doble pistola, streetsweeper, lanzallamas) y nuevos monstruos (como un helicoptero que dispara misiles y del que se descuelgan marines hostiles, o un cyberdemon con dos lanzacohetes). Podar imps con la streetsweeper sigue siendo igual de divertido que entonces. Los niveles son una mierda, pero los cambios en el gameplay eran lo nunca visto por aquel entonces.
Using:
GzDoom - http://forum.drdteam.org/viewtopic.php?f=23&t=6482
allhell.wad - https://www.doomworld.com/idgames/levels/doom2/a-c/allhell
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