Doom 2: Map01 - Entryway
What would happen if you threw id Software's Doom 2, Apogee Software's Rise of the Triad and Monolith Production's Blood in a blender? Probably a mess of plastic, various bits of broken CDs and a pissed off spouse, seriously it's a terrible idea
Anyway here's Doom 2 running on Skulltag/Brutal Doom 0.16 Test/Hires Textures/Doom Metal, playing on ultra violence. I'm going for whatever secrets I remember off the top of my head but after 18 years of last playing this game, are quite frankly not many
As garish as it looks by today's inflated graphical standards, the game is still every bit as fun as it was so many years ago
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2012-04-05 | Doom 2: Map04 - The Focus |
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