Doom 2 | MAP15: Industrial Zone [UV+Pistol Start]
This is Doom 2 MAP15: Industrial Zone - done from scratch, played using PRBoom+ V2.5.1.7. Needless to say, I didn't bother with the backtrack teleporter secret for obvious reasons, because it is impossible to get by normal gameplay mechanics, so I left it be.
I selected a different strategy here from the usual "full-game-linear approach", and went straight for the BFG, skipping Red Key / Door entirely by taking a teleporter that's located down where the damaging floor divides the city. I studied some other possibilities as well, including using the Invulnerability to kill the Arachnotron inside a non-secret area with some ammo. As long as you have the Yellow Key, you will have a plenty room for different strategies for the later half of the level. This is why Industrial Zone claims the top spot as the best Doom 2 level in my opinion.
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