Doom 2 [The Lost Episodes of Doom] - E4M8 [Icon of Ruin] - UVMax Fast Speedrun
Doom II _"The Lost Episodes of Doom" - E4M8 : "Icon of Ruin"_ UVMax Fast 100% Speedrun Vanilla Mod Pistol Start.
E4M8: Icon of Ruin {BlueFireZ88, based on Icon of Sin)
Music: "Blood Red Shadows" / Doom 64 / Aubrey Hodges
4 episode replacement for DooM (the 4th episode works only in Doom 2, the first 3 work for either Doom or Doom 2)
In January of 1995, a level set for Doom 1 was actually given a commercial release through a book sold through retail stores.
Dubbed, "The Lost Episodes of Doom", the book (written by Jonathan Mendoza and published by Sybex) contained a set of techbase style levels designed by Christen David Klie and Robert Kiana Carter, acting as a parallel story to Doom 1 by taking place on Jupiter and its moons.
The book itself acted as, not only a strategy guide, but also insight into how the levels were made by Klie and Carter.
The purpose of this project is to reintroduce this classic level set by using features introduced in GZDoom to make the game feel more independent of its base game, and really delve into the science and story behind it.
Actual research was done on Jupiter and its moons to up the presentation of this level set, by making the setting as close to Jupiter as possible, as opposed to Mars.
It should be noted that actual research went into the various aspects of Jupiter and it's moons to establish a fair amount of actual scientific accuracy for this wad (as much as Doom could reasonably allow, cause let's face it, Doom's not THAT realistic).
Link: https://www.moddb.com/games/doom/addons/the-lost-episodes-v2
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