Doom 2: The Plutonia Experiment Map 03 | Eventual Unholy Massacre

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It's Plutonia! Archviles, rage, and revenants. Here's Map 03 for you all.

Since this difficulty was not designed for these maps (maps designed for the purpose of being difficult), they end up being very, very difficult. Plutonia has been difficult because of overly excessive monster counts within confined spaces. With this being the case, I will not be able to complete a full playthrough at one time without a change in landscape. These go up as I'm able to beat them. This may take an entire year of effort and practice, maybe more. Hopefully not.

Enjoy!







Tags:
doom
doom 2
unholy massacre
id software
difficulty
hard
skill level
no deaths
no saves
fps
shooter
pro
source port
lz doom
zdoom
map 03
aztec



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