DOOM 2017 PS4 Pro Multiplayer Gameplay
In Doom's multiplayer mode, several modes, such as team deathmatch and its variation "Soul Harvest", as well as freeze tag, warpath (King of the Hill with a moving 'hill'), domination, and "Clan Arena" (team last man standing with no pickups), exist within the game. Players can also use power-ups and teleporters in a multiplayer match. They can pick up a Demon Rune, one of the power-ups featured, to transform into and fight as a demon. There are four demons available initially in the game, each of which has different abilities: the Revenant, the Baron of Hell, the Mancubus, and the Prowler. At launch, the game featured nine maps.
Players will be granted experience points upon each match. After they have collected sufficient experience points, players can level up, by which new armor, skins, weapons, and power-ups would be unlocked for players to use. Both the player character and weapon can be customized extensively by applying new skins and colors onto them. In addition, players can receive hack modules while playing the game, which are special abilities that can only be used once after they are collected. There are six types of modules. Scout reveals the locations of all enemies to the player for a limited time after respawning, while Vital Signs shows all enemies' health. Retribution allows players to track their last killer by showing their health and location, while Power Seeker guides players to the power weapon pickup in the game. The Resupply Timer, meanwhile, shows the respawn time of the power-up items. Players can also perform taunts in the game's multiplayer.
On July 19, 2017, Update 6.66 was released for Doom's multiplayer. Update 6.66 features a revised progression system, all 3 DLC bundled into the core game, a new 'rune' system (replacing the Hack Module system) and enhanced kill notifications. Update 6.66 required everyone to reset their level and gave players the option to retain all unlocked items or reset them. Players who played before Update 6.66 and players who obtained the 'Slayer' level received unique medals to show their status.
Developer(s) id Software
Publisher(s) Bethesda Softworks
Director(s)
Marty Stratton
Hugo Martin
Producer(s) Timothy Bell
Designer(s) Jason O'Connell
Programmer(s) Billy Ethan Khan
Artist(s) Hugo Martin
Writer(s) Adam Gascoine
Composer(s) Mick Gordon
Series Doom
Engine id Tech 6
Doom is a first-person shooter video game developed by id Software and published by Bethesda Softworks. A reboot of the Doom franchise, it is the fourth title in the main series and the first major installment since Doom 3 in 2004. It was released worldwide on Microsoft Windows, PlayStation 4, and Xbox One on May 13, 2016 and is powered by id Tech 6. A port for Nintendo Switch, co-developed with Panic Button, was released on November 10, 2017.
Players take the role of an unnamed space marine as he battles demonic forces from Hell that have been unleashed by the Union Aerospace Corporation on a future-set colonized planet Mars. The gameplay returns to a faster pace with more open-ended levels, closer to the first two games than the slower survival horror approach of Doom 3. It also features environment traversal, character upgrades, and the ability to perform executions known as "glory kills". The game also supports an online multiplayer component and a level editor known as "SnapMap", co-developed with Certain Affinity and Escalation Studios respectively.
Doom was announced as Doom 4 in 2008, but underwent an extensive development cycle with different builds and designs before being restarted in 2011, and revealed as simply Doom in 2014. It was tested by customers who pre-ordered the Bethesda game Wolfenstein: The New Order, and also by the general public. Mick Gordon composed the music for the game, with additional music contributed by Ben F. Carney, Chris Hite, and Chad Mossholder.
Doom was well received by critics and players. The single-player campaign, graphics, and gameplay received considerable acclaim and praise, with reviewers crediting the game for recapturing the spirit of the classic Doom games and first-person shooters of the 1990s, whereas the multiplayer mode drew the most significant criticism. It was the second best-selling video game in North America and the UK a few weeks after its release, and sold over 500,000 copies for PCs within the same period.
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