DOOM 3 (Original) \ Gameplay 4K
Doom 3 is a sci-fi horror first-person shooter computer game developed by id Software and published by Activision.
Set on November 15 and 16, 2145 in the UAC research center on Mars, Doom 3 is a re-imagining of the original Doom, with a completely new game engine and graphics.
The Environmental Audio Extensions (or EAX) are a number of digital signal processing presets for audio, present in Creative Technology's later Sound Blaster sound cards and the Creative NOMAD/Creative ZEN product lines. EAX displaced the alternative A3D (Aureal 3-Dimensional) in 2001. As of 2017, EAX has been fully deprecated as modern games utilize the CPU to process 3D audio rather than relying on dedicated hardware.
Doom 3 had a long development schedule dating back to 2000, with a well-received demonstration at E3 in 2002, 2003 and 2004. The game was finally released in August of 2004.
The game was developed for Windows and ported to Linux in 2004; five months later, it was also released for Mac OS X (ported by Aspyr) and Xbox (co-developed by Vicarious Visions). The Xbox version is graphically similar to (although less detailed than) the original and features an additional two-player online co-operation mode. An expansion, Doom 3: Resurrection of Evil, developed by Nerve Software and co-developed by id Software, was released on April 4, 2005, and released several months later for Xbox as well. A Doom movie, loosely based on the franchise, was released roughly six months later on October 21, 2005.
Doom 3 focuses on slow methodical gameplay, as opposed to the “run and gun” feel as its predecessors. It received a positive reception for its fear inspiring atmosphere and groundbreaking graphics, but it was criticized mainly for its otherwise simplistic gameplay and clichéd horror effects.
Most of Doom 3's weapons are updated versions of the classic weapons, but those marked with an asterisk are new additions to the series. Several weapons are also based upon these found in Quake II.
Fists
Flashlight*
Pistol
Shotgun
Machine gun*
Chaingun
Plasma gun
Rocket launcher
Super Shotgun
BFG 9000
Chainsaw
Grenades*
Soul Cube*
Enemies
Doom 3 includes updated versions of many monsters from the original games, and also introduces some new ones. Some of the old monsters, such as the Demon and the Hell Knight, are very different from their predecessors, whereas others, like the Revenant and Mancubus, are fairly close to the originals. Still others, such as the Imp and Lost Soul, are in between, having undergone significant changes but are still easily recognizable.
The enemies are divided into two groups: zombies and demons. Zombies were once former humans who have been possessed by hellish spirits that are now hostile to the player, while demons are the creatures from Hell. Unlike classic Doom, Doom 3's demons have their bodies dissolve when they die, except zombies and certain bosses.
Arch-vile
Cacodemon
Cyberdemon
Demon
Hell knight
Imp
Lost soul
Mancubus
Revenant
Zombie
Chainsaw zombie
Fat zombie
Flaming zombie
Morgue zombie
Zombie commando
Zombie security guard
Additionally, the following new monsters are encountered:
Cherub
Guardian
Seeker
Maggot
Sabaoth
Tick
Trite
Vagary
Wraith
Several monsters were also left unfinished and were not included in the finished game.
Levels
Mars City
Mars City Underground: Union Aerospace Subsystems
Mars City: Union Aerospace Corporate Division
Administration: Union Aerospace Corporate Division
Alpha Labs - Sector 1: Union Aerospace Science Division
Alpha Labs - Sector 2: Union Aerospace Science Division
Alpha Labs - Sector 3: Union Aerospace Science Division
Alpha Labs - Sector 4: Union Aerospace Science Division
Enpro Plant: Energy Processing and Storage
Communications Transfer: Maintenance and Transfer Station
Communications: Central Communications Tower
Monorail Skybridge: Facility Transport
Recycling - Sector 2: Waste Recycling Center
Monorail: Facility Transport
Delta Labs - Level 1: Union Aerospace Research Division
Delta Labs - Level 2a: Union Aerospace Research Division
Delta Labs - Level 2b: Union Aerospace Research Division
Delta Labs - Level 3: Union Aerospace Research Division
Delta Labs - Level 4: Union Aerospace Research Division
Hell
Delta Complex: Union Aerospace Research Division
Central Processing: Processing Distribution Center
Central Processing: Primary Server Bank
Site 3: Analysis Facility
Caverns - Area 1: Excavation Transfer
Caverns - Area 2: Artifact Excavation
Primary Excavation: Artifact Dig
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