Doom Eternal Let's Play: Ring A Ding Demon - PART 36 - TenMoreMinutes

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Doom Eternal
Let's Play
Duration: 26:49
10   1

Doom Eternal Let's Play: Ring A Ding Demon - PART 36 - TenMoreMinutes

Chris and Mike continue to attempt to align the Celestial Rings required to return them to Earth but these dang demons just don't want that kinda thing to happen. I'm starting to think these guys are just being mean for no reason now.

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Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.

Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity.

- The Only Thing they Fear... Is You -
Experience the ultimate combination of speed and power in DOOM Eternal - the next leap in push-forward, first-person combat.

- Slayer Threat Level At Maximum -
Armed with a shoulder-mounted flamethrower, retractable wrist-mounted blade, upgraded guns and mods, and abilities, you're faster, stronger, and more versatile than ever.

- Unholy Trinity -
Take what you need from your enemies: Glory kill for extra health, incinerate for armor, and chainsaw demons to stock up on ammo to become the ultimate demon-slayer.

- Enter Battlemode -
A new 2 versus 1 multiplayer experience. A fully-armed DOOM Slayer faces off against two player-controlled demons, fighting it out in a best-of-five round match of intense first-person combat.

Players once again take on the role of the Doom Slayer, an ancient warrior who battles the demonic forces of Hell, from a first-person perspective. The game continues its predecessor's emphasis on "push-forward" combat, encouraging the player to aggressively engage enemies in order to acquire health, ammo and armor. The player has access to various firearms, such as the Combat Shotgun, Super Shotgun, Heavy Cannon, Rocket Launcher, Plasma Rifle, BFG 9000, and Ballista. Melee weapons such as a chainsaw, the "Crucible Blade" energy sword and a retractable arm-blade "Doomblade" can also be used. The arm-blade provides the opportunity for a larger variety of quick and violent "glory kill" executions, which always drop extra health. The Super Shotgun is now equipped with a "Meat Hook", which slingshots the player towards an enemy, functioning as a grappling hook in both combat scenarios and environmental navigation. The Doom Slayer's armor now includes an Equipment Launcher with the ability to lob grenades and ice bombs, as well as a Flamethrower that provides protection from fire-based attacks. Burning enemies always drop armor pickups, while killing enemies with the chainsaw will drop ammunition. New movement mechanics such as wall-climbing, dash moves, and horizontal bars to swing from will also be introduced.

Creative director Hugo Martin has stated there will be twice as many demon types as in the 2016 reboot. There are new types of enemies, such as the Marauder and Doom Hunter, while others, such as the Pain Elemental, Arachnotron, and Archvile, will be reintroduced from previous Doom entries. A new system called "Destructible Demons" is featured, in which enemies' bodies become progressively destroyed and deteriorated in combat as they suffer damage. Through this system, certain parts of a demon's anatomy can be destroyed to eliminate their ability to use their stronger attacks. There is also a new lives system. During gameplay, players can collect 1-up items (which look like green helmets) scattered around the environment. When the Doom Slayer perishes in combat, he will respawn where he died if he has spare lives, instead of restarting at the nearest checkpoint.

Also new to the game is the hub area, called "Fortress of Doom", which players can visit between missions, containing a number rooms with upgrades and gear locked behind doors.

The above cited from:

Purchase Doom Eternal on Steam ►
Doom Eternal Website ►
Slayer's Club Website ►
Doom Twitter ► @DOOM
Bethesda's Youtube Channel ► @Bethesda Softworks ​

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