![DOOM Eternal - Polarizing Gameplay Design [Resource Loop]](/images/yt/3c/doom-eternal-polarizing-gameplay-design-resource-loop-nbcob.jpg)
DOOM Eternal - Polarizing Gameplay Design [Resource Loop]
DOOM Eternal expands on the Glory Kill system and, just like everything else in the game, it takes it to the limit. The question is: Does it take it too far?
Mono's Game Club Podcast:
🎧 Spotify https://open.spotify.com/show/07qGNBWca3OrrapcUc2u4s?si=c082d1e076464504
🎞 Youtube https://www.youtube.com/channel/UCsxPAqh5MvJFZCU7tJFzXlg
In this video I'll discuss some of the strange repercussions this gameplay design ends up having on the rest of the game, and how it ends up shaping every combat encounter.
Check out the other videos I did on DOOM Eternal:
Best Weapon Mods: https://www.youtube.com/watch?v=skhUog3ghqc
Best Runes and Upgrades: https://youtu.be/K6pSFgsptmI
Doom Eternal Tips: https://youtu.be/sIEwVrPuCVY
Other Videos By monoespacial
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Doom Eternal Statistics For monoespacial
Currently, monoespacial has 675,560 views for Doom Eternal across 7 videos. The game makes up 1 hour of published video on his channel, making up less than 0.58% of the total overall content for Doom Eternal on monoespacial's YouTube channel.