Doom * GAMEPLAY [SNES]
Doom for the Super Nintendo Entertainment System was developed by Sculptured Software, Inc. (archived ๐) It was released on September 1, 1995, near the end of the system's life cycle. The cartridge features a Super FX 2 chip, and was one of only three Super NES games to feature a colored cartridge, with the NTSC version being available in a red casing. The game does not use the Doom engine, but is instead powered by a custom engine programmed by Randy Linden called the Reality Engine. It was published by Williams Entertainment in North America and Europe, and by Imagineer in Japan. Distributor Ocean Software cooperated on the European release.
Doom for the Super Nintendo features 22 levels from the PC version. The status bar is rearranged, though it keeps the concrete theme of the PC version, featuring an image of the weapon currently held instead of the original ammo numbers. Unique to this port, the floors and ceilings lack texture mapping, with sectors being assigned two solid colors for the floor and ceiling out of a palette of 256 choices. The game lacks any back-up or password system, meaning that each episode must be finished from the beginning. A level, however, can be restarted if the player chooses the option while pausing the game. Restarting a level will keep all items collected from previous levels. Although the manual states otherwise, the game supports the Super NES mouse and the Super Scope light gun.[citation needed] Multiplayer was available through the XBAND network, although only deathmatch mode is available.
#SNES #Gameplay
Platform(s)
MS-DOS
NeXTSTEP
OS/2
IRIX
Solaris
Sega 32X
Atari Jaguar
Mac OS
PC-98
SNES
PlayStation
3DO
Windows
Sega Saturn
Amiga
RISC OS
Game Boy Advance
Xbox
Xbox 360
iOS
Linux
PlayStation 3
Android
Nintendo Switch
PlayStation 4
Xbox One
Release
MS-DOS
NA: December 10, 1993
EU: December 1993
SNES
NA: September 1, 1995
EU: October 26, 1995
JP: March 1, 1996
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Other Videos By CORE MEMORY UNLOCKED
2023-06-20 | The Firemen * GAMEPLAY [SNES] |
2023-06-20 | Final Fight GUY * GAMEPLAY [SNES] |
2023-06-20 | Final Fight 3 * GAMEPLAY [SNES] |
2023-06-20 | Final Fight 2 * GAMEPLAY [SNES] |
2023-06-19 | Final Fight * GAMEPLAY [SNES] |
2023-06-19 | Final Fantasy III * GAMEPLAY [SNES] |
2023-06-19 | Final Fantasy II * GAMEPLAY [SNES] |
2023-06-19 | Final Fantasy: Mystic Quest * GAMEPLAY [SNES] |
2023-06-18 | Earthworm Jim 2 * GAMEPLAY [SNES] |
2023-06-18 | Earthworm Jim * GAMEPLAY [SNES] |
2023-06-18 | Doom * GAMEPLAY [SNES] |
2023-06-18 | Donald Duck Maui Mallard in Cold Shadow * GAMEPLAY [SNES] |
2023-06-18 | Desert Strike: Return to the Gulf * GAMEPLAY [SNES] |
2023-06-18 | Demon's Crest * GAMEPLAY [SNES] |
2023-06-17 | The Death and Return of Superman * GAMEPLAY [SNES] |
2023-06-17 | Darius Twin * GAMEPLAY [SNES] |
2023-06-17 | Daffy Duck: The Marvin Missions * GAMEPLAY [SNES] |
2023-06-17 | Cybernator * GAMEPLAY [SNES] |
2023-06-17 | Contra III The Alien Wars * GAMEPLAY [SNES] |
2023-06-17 | The Combatribes * GAMEPLAY [SNES] |
2023-06-17 | ClayFighter 2: Judgment Clay * GAMEPLAY [SNES] |