DooM II Custom Map - Lava Giant (DEMO)
UPDATE: Use GZDooM, does not work with Zandronum.
UPDATE 1.01: File fix with the Rocket Launcher door that did not open from the other side.
UPDATE 1.02: The Door that requires the Blue Keycard has been changed.
UPDATE 1.03: One part of the ground floor textures were glitched and not showing and that has been fixed.
Just a demo video showing my new map that I have been working on recently and didn't stop until it was finished. Been working on it for quite a while to hone my mapping skills for organic cave designs and interior architecture and here is my latest creation "Lava Giant".
Yes, it is inspired by the Unreal Tournament CTF map Lava Giant with it's own Singleplayer twist.
Played it to gather all the secrets without any mods and succeeded, and yes, this map has mod support so if you want to play it with Brutal DooM or other mods you can so choose.
I was originally planning to upload this to Doomworld but it is a painful process to do so here is the mediafire link:
http://www.mediafire.com/file/q37c05vqh8hti0a/LavaGiant.zip/file
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