DOOM II: Demon Fear (UV Playthrough) [PC] - MAP22: Unquiet Spirits
Interesting concept behind this one, very creative use of Lost Souls. The difficulty itself here is negligible, but to a slow or inexperienced player the eventual constant harrassment from so many of the little bastards WILL result in a headache.
And possibly a trip to 'Load Game'.
Much like MAP05, I edited this one so that the Lost Souls would teleport in faster/with ease. This wouldn't normally be a problem, but seeing as some source ports (in particular ZDoom and derivatives) count Lost Souls as 'Kill Score' Hellspawn it's something of a valid improvement.
Before:
http://img560.imageshack.us/img560/4585/dfmap22before.png
After:
http://img137.imageshack.us/img137/4238/dfmap22after.png
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