DOOM II | Eviternity II | MAP14 (Secret Exit) No Monsters in 2:09.86 by NuruTheDoomer
Demo Download :
Additional WADs Used (in video)
1. Doom Sound Bulb (HD Sounds) : https://www.doomworld.com/forum/topic/110822-doom-sound-bulb-hd-sounds-that-stay-true-to-the-original/
2. A custom wad I made which changes the font for the exhud elements to Eviternity II's STCFN font (+ the Unity/Kex-styled status icons, with the items icon changed into a supercharge since health bonus no longer counts towards the item count)
3. A custom wad I made that adds "widescreen" graphics to the intermission screen backgrounds (based on the graphics used in the credits map)
==From the .txt file==
Runner: NuruTheDoomer
Date: 7/4/2025 (DD/MM/YYYY)
IWAD: Doom2.wad
PWAD: Eviternity II.wad
Category: No Monsters
Map: MAP14 (Equanimity) [Secret Exit]
Source Port: DSDA-Doom 0.28.3
Time: 2:09.86
YouTube Video: • DOOM II | Eviternity II | MAP14 (Secr...
Comments:
That yellow key puzzle can be quite annoying at times... You know why if you have played
the map before.
When I attempted this a few months ago, it was not a consistent experience for me. But
now that I have to redo this run with the demo compatibility patch, I somehow got
more consistent at it, which is great!
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