DOOM II: Hell on Earth [1994 Xbox 360 id Tech 1] - Gameplay [No Commentary]

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Doom II: Hell on Earth
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Let's Play
Duration: 15:39
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Doom II (full title Doom II: Hell on Earth) is a first-person shooter video game, the second title of id Software's Doom franchise. It was originally released for MS-DOS computers in 1994 and Macintosh computers in 1995. Unlike Doom, which was initially only available through shareware and mail order, Doom II was a commercial release sold in stores. Master Levels for Doom II, an expansion pack that includes 21 new levels, was released on December 26, 1995 by id Software.Due to its success and popularity, Doom II was later released for the Game Boy Advance in 2002, on Xbox Live Arcade in 2010, and on Nintendo Switch, PlayStation 4, and Xbox One in 2019. The release of the original Doom source code has facilitated ports to many other platforms, including the Apple iPhone and several other types of cell phones.

Gameplay

Doom II was not dramatically different from its predecessor. There were no major technological developments, graphical improvements, or substantial gameplay changes. Instead, the development team took advantage of advances in computer hardware since the release of the original game that allowed them to do more with their game engine by making much larger and more intricate levels. The game still consisted of the player navigating large non-linear levels. Each level is infested with demons that can be killed with a variety of weapons that can be picked up throughout the game. Levels are completed by finding an exit, whether it be a switch or a teleporter; the goal is simply to advance to the next area. As with its predecessor, Doom II's levels can be completed in a straightforward fashion. However, because the levels are non-linear players can wander off the beaten path, and those that do are often rewarded with bonuses, like health pickups and more powerful weapons. Due to the larger and more complicated maps with larger groups of monsters, the game had somewhat higher system requirements than the original. Rather than the player playing through three related episodes as in the first Doom, gameplay takes place over one giant episode, albeit with interludes for when the story develops. Instead of watching the player's progress on a map (as in the original episodes of Doom), the screens between each level simply show a background (a style carried over to the bonus fourth episode of Doom available in The Ultimate Doom, the retail re-release of the original Doom). This also means the player is never forced to lose all of their inventory after completing an episode. Doom II doubled the number of non-boss monster types and started using bosses from the original Doom as normal level enemies, in addition to adding a new weapon, the double-barreled shotgun (called the Super Shotgun in the game), and a new power-up, the Megasphere.

Multiplayer Doom's multiplayer functionality was greatly improved in Doom II, including "out of the box" support for a vastly increased number of dial-up modems. The two-player dial-up connection allowed one player to dial into the other player's computer in order to play either cooperatively or in deathmatch-style combat. There was also LAN functionality added, which was improved upon as patches and updates were released. This functionality was later incorporated into the original Doom. As with the original Doom, multiplayer games used to be played using the dial-up or LAN by the internal setup program (setup.exe), through the online service DWANGO or with once-popular programs like Kali and Kahn (using SPX) in Windows 95. Nowadays, in the modern standards, Doom II can be played with almost any version of Windows across the internet using third party source ports such as Odamex, Zandronum,ZDaemon, and are still popular today. The Xbox Live Arcade port of Doom II supports online multiplayer via Xbox Live.

Plot The continuous 30 levels are divided into four areas; UAC Underground, UAC's Starport (Hellish Outpost), City, and Hell. Immediately following the events in Doom, the player once again assumes the role of an unnamed space marine. After defeating the demon invasion on Mars, and saving the Mars base there, the marine goes on leave and lands a drop pod on Earth, and finds that Earth has also been invaded by the demons, who have killed billions of people.The humans who survived the attack have developed a plan to build massive spaceships which will carry the remaining survivors into space. Once the ships are ready, the survivors prepare to evacuate Earth. Unfortunately, Earth's only ground spaceport gets taken over by the demons, who place a flame barrier over it, preventing any ships from leaving. The marine then battles hordes of demons and is able to deactivate the force field, allowing the remaining humans to escape.

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DOOM II: Hell on Earth
Doom 1994