Doom II: Tetraptykon - MAP01 | UV-Fast | UltraViolence + Fast Monsters
100% playthrough of Tetraptykon MAP01: Unsaved for Doom 2, on the Ultra Violence difficulty with Fast Monsters enabled (UV-Fast). I pistol start each map, going for 100% Kills & Secrets (when possible), with no saves, while doing live commentary during the run (except when I record a demo :P).
Iwad: doom2.wad
Pwad: tetraptykon.wad
Port: dsda-doom v0.19.2 -complevel 2
Kills: 585/585
Secrets: 2/2
Notes: What a beautiful city map. It's really something. Difficulty is not too outrageous either. Once you get going, the map is pretty balanced and I think I died probably a handful of times on the Red Key run, three times at the Blue Key fight, and once at the final fight. There were plenty of deaths at the start of the map though, cutting through the opening horde is a little hit or miss.
Chapters
0:00 Intro
1:27 Starting Slaughter
2:58 Secret I
3:19 Street Sweeping
5:00 Close Call
6:40 Hitscanner Boulevard
8:21 Losing a Fight with a Street Lamp
8:50 Red Key Riot
12:49 Opening the Red Key Warehouse
14:00 Secret II
14:34 The Lift is Broken
15:00 Blue Key Brawl in the Claustrophobic Bowling Alley
17:04 Scrap at the Self-Storage
18:01 All You Can Eat Buffet at the Purple Plaza
18:43 Crashing the Corporate Board Meeting
21:39 Revenge Archie Triple Kill
21:51 Exit + After Action Report
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