Doom mod showcase: Psychic v1.0.0 (all weapons, upgrades and psychic abilities)
You might notice this is quite a long showcase. That's because there's just that much stuff to show!
Psychic is a very cool mod that introduces a number of cool features, namely a shop menu that lets you buy stuff with blood money which is dropped by monsters when they die. I left out most powerups, but yes, you can buy most of the vanilla ones and some new ones too!
I used the automatic mode for the showcase, since I wanted to preserve my tendons. :P
00:00 - WEAPONS
00:00 Base weapons
01:15 Upgraded weapons
04:08 1st trip to get more BM, skip to next chapter
04:45 Psycho powerup: buffs all weapons
PSYCHIC ABILITIES
05:27 Steel
06:25 Plasma
06:50 2nd trip to get more BM, skip to next chapter
07:02 Ice
07:51 Ice makes BM more valuable
08:10 Earth
08:50 3rd trip to get more BM, skip to next chapter
09:07 Fire
09:23 Fire makes BM more valuable
10:30 Lightning
10:40 Lightning damages multiple monsters
11:25 Attempting to use psychic powers without psi damages the player
11:30 Impromptu use of the overdrive powerup, buffs psychic abilities
12:08 Gravity
13:50 Dark
14:19 4th trip to get more BM, skip to next chapter
14:54 Overdrive powerup used with every maxed out psychic ability
16:34 End
Sourceport: GZDoom 4.10 - https://zdoom.org/downloads
Map: Shooting Range.pk3 (outdated version below, will be updated soon) - https://www.doomworld.com/forum/topic/135569-zdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Psychic v1.0.0 - https://www.doomworld.com/forum/topic/126520-v100-psychic-that-one-mindbending-mod/
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
A Floppy Disk Full of MIDI Files (music randomizer) - https://forum.zdoom.org/viewtopic.php?t=47189