Doom mod weapon showcase: Private Stone v10
Can you believe this is the single to get most of its significant updates showcased on my channel? I can't. I should change that.
Anyway, v10 brings a lot of things: optional reloading, optional berserk and even optional high tier (minigun, rocket launcher, nuke launcher) spawning. It's a good ol' time if you ask me!
TIMESTAMPS:
00:00 - Intro
00:03 - Blue meter breakdown + melee mechanics
00:30 - Galactic Eagle
00:52 - Winchester 2087
01:37 - Remington .90 Revenant Special
02:30 - UKAC Light SMG
02:48 - UKAC Jetfighter minigun
03:27 - M79000 thumper
04:17 - RT-7 micronuclear cannon
04:49 - UAC-outsourced plasma rifle
05:26 - FOG-290000
06:12 - TSF-60 Savior
07:01 - Whimp whackers (thy fists)
07:28 - Demon's bane (thy sword)
08:09 - Cool armor display thing
08:16 - British power
08:52 - Neuron bomb (berserk)
09:38 - Footy
10:07 - Eating the demon core (invulnerability)
10:35 - Supply boxes + hadron particle capsules
11:20 - Outro
Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads
This mod targets Zandronum and works okay in GZ 4.11.3 if you leave the optional reloading cvar on. It probably won't work correctly in later GZ versions.
You can find Zandronum here: https://zandronum.com/download
Map: Shooting Range - https://www.doomworld.com/forum/topic/135569-zdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Pvt. Stone - https://skelegant.itch.io/pvt-stone
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
A floppy disk full of MIDI files - https://forum.zdoom.org/viewtopic.php?t=47189