Doom mod weapon showcase: Crossfire v0.81
An older but very well-made mod, with a progression system as well as new game + mode. I think it has a pretty cool tactical feel to it, would go quite well with something like Immerse to peek around corners and such.
TIMESTAMPS:
00:00 - Intro
00:05 - Bauer Mk.17 SOCOM pistol
00:34 - Jackal FC-20A combat shotgun
01:06 -Typhoon St.88 assault rifle
01:32 - Griever DM-G12 demolition shotgun
01:59 - Durandal AR/X5 anti-tank repeater
02:29 -Rolling Thunder DC9 firebomb launcher
03:15 - Vitality and stamina system
03:40 - Level up system
04:01 - Monsters
05:01 - Bosses drop full heals
05:10 - Vitality breakdown
05:34 - Dexterity makes handling weapons easier/faster
06:14 - Vigor breakdown
06:25 - Combat stims
06:30 - Care package
07:25 - NPC helpers
08:00 - Outro
Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads
Map: Shooting Range - https://www.doomworld.com/forum/topic/135569-zdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Crossfire v0.81 - https://forum.zdoom.org/viewtopic.php?t=36667
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
A floppy disk full of MIDI files - https://forum.zdoom.org/viewtopic.php?t=47189