Doom OpenGL at 1080p.

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Published on ● Video Link: https://www.youtube.com/watch?v=Tpjf7xHyu9k



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(Video is not intended for viewers/kids under the age of 13) Doom at playable settings in OpenGL mode High Preset.


I decided to stick with High preset and TSSAA 8TX since if I max everything Its not playable with stutter and lag everywhere, also using shadowplay to record, the video files would be filled with artifacts as the gpu is already getting bogged down, plus the 2 gb vram limit. Game still looks good at high preset tho.



PC Description

CPU: Intel i7-4790 @ 3.60GHz
Cooler: Cooler Master Hyper 212 Evo
Mobo: ASRock H97m Pro4
RAM: 8 GB DDR3 Kingston HyperX 1600mhz
GPU: Zotac GTX 960 2GB AMP! Edition (372.70 WHQL Driver)
OS: Windows 7 Ultimate x64
HDD: WD 500GB x2
HDD: Seagate 500GB x1
SSD: PNY 120GB

Resolution: 1080p

Recorded with Nvidia Shadowplay
In-game resolution
Frame rate 60 FPS
50 Mbps, using H.264

Edited in Adobe Premiere Pro CC 2015
H.264
Render at maximum depth On
Target Bitrate [Mbps] = 10
Maximum Bitrate [Mbps] = 50
Use Maximum render quality On

Ambient room temp 80°F (27°C)







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Zotac GTX 960 Amp! 2gb
Zotac
Nvidia
GTX
GTX 960
Intel
i7-4790
Shadowplay
Playable
High
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Max
High Settings
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Preset
High Preset