DOOM Slaughter Carnival Week 2 - DOOM (Alien Vendetta) - MAP32: No Guts No Glory UV-Max Playthrough
In celebration of DOOM's 30th Anniversary, we will be performing some playthroughs of Classic DOOM's difficult maps. If some maps are proven to easy, we may possibly up the ante to UV-Fast as well.
This is Week # 2 featuring one of DOOM's well-known WADs, Alien Vendetta, featuring the difficult super secret map (MAP32), No Guts No Glory.
This is a casual UV-Max of Alien Vendetta's MAP32: No Guts No Glory starting with a pistol, no saves, and with all kills and secrets.
The doomwiki describes the map as follows:
This will be a difficult map with hordes of monsters expanding two yards. Your starting room holds several key weapons, while ammo and health are just outside. Be mindful of enemy locations, especially if you are playing on Ultra-Violence. There are arch-viles and barons of Hell in the cages, spider masterminds in and around the nukage moat, and cyberdemons on the bridges. Demons and arachnotrons are roaming the immediate grounds, and imps and mancubi are to the sides and north, respectively. Hell knights and barons are in the nukage moat and there are two ledges of revenants facing the mancubi. There are also two cyberdemons in the upper left and upper right corners of the first courtyard.
The map can be quite difficult at first but if you can learn proper routing and manage infighting between cyberdemons and revenants in the first courtyard, this can be quite a breeze,
Played on Woof 10.1.0 source port with the original PWAD.
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