Doom VFR「Controlling the Aim」Part 3
After trying out the dual Move Controllers control scheme, I find myself unable to truly enjoy the combat aspect of the game, although the down-time interactive sections are great to handle. This combined with busy real life stopped me from playing the game for a month or so...
Gotten myself the Aim Controller recently just to test out the alternate control scheme. It works incredibly natural to me since now I can control the movement directly instead of relying on teleportations. However as many reviewers lamented, I too find the fixed Grenade/BFG launcher on the left side of the screen a bother whenever I'm looking around. It feels so... surreal with the weapon attached onto your left side of the face. XDc The lack of left-handed option too is a bump.
For the earlier part of this play through, I'm still trying to get use to the new control scheme, so do excuse a couple of transitions I cut out that I took too much time messing around with...
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DOOM® VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality. Immerse yourself in the UAC facility on Mars and the depths of Hell, as your skills are put to the test through intense combat and challenging puzzle-solving. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility. Lay waste to an army of demonic foes as you explore and interact with the outlandish world of DOOM from an entirely new perspective.
Set shortly after the demonic invasion on the UAC’s Martian research facility, you are the last known human survivor–until your death. Under a top-secret UAC operational contingency protocol, your consciousness is transferred to an artificial brain matrix. Your designated purpose: restore operational stability and use any means necessary to stop the onslaught of demons.
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