Doomed City 0.7 - Final Demo (RE3 REMAKE MOD)

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Published on ● Video Link: https://www.youtube.com/watch?v=NFf1yfP2lww



Resident Evil 3
Game:
Duration: 1:39:51
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LINK DO MOD:
https://www.nexusmods.com/residentevil32020/mods/538

Vou lançar um update pra demo de duas semanas atrás com 3x mais conteúdo, depois dessa só vai ter a versão completa.

DOOMED CITY DIFFICULTY - DEMO VERSION [PT-BR]
-Novos inimigos
-Novos itens
-Novo mecânica de armas especiais sem munição infinita e descartáveis
-Novas receitas de crafting
-Novos drops para o nemesis
-Novas armas (descartadas do game)
-Novas skins para Jill e Carlos (futuramente vai ter outras)
-Novo menu
-Inteligência artificial dos inimigos aprimorada (aproximadamente 30% mais difícil que o modo Inferno)
-Nova capacidade para todas as armas
-Nova atmosfera (Lua de Sangue)
-Firepower das armas reduzido
-Dano dos inimigos aumentado (3 hits para morrer no modo Assisted)
-Sistema Anti-Cheat. Pode jogar com save zerado que já começa com RPG infinita, só não garanto que essas armas vão funcionar.

DOOMED CITY DIFFICULTY - DEMO VERSION [ENG]
-New enemies
-New items
-New mechanic for special weapons without infinite ammo and one-time use
-New crafting recipes
-New drops for Nemesis
-New weapons (discarted ones)
-New skins for Jill and Carlos (More in the future)
-New menu
-Enhanced enemies's Artificial Inteligence (Roughly 30% harder than Inferno mode)
-New ammo capacity for all weapons
-New atmosphere (Blood Moon)
-Reduced weapon firepower
-Increased damage taken from enemies (3 hits to die in Assisted mode)
-Anti-Cheat system. You can use a completed save file to try using your infinite rocket launcher, i just don't guarantee it'll work.

0.7 CHANGELOG:

NEW CONTENT:
- Changed location of some items
- Changed location of some New enemies
- More items and enemies across all areas
- Remade the bloodmoon sky textures
- Modified some text in the game (weapons, tips menu, costumes, etc)
- Baby Lickers added
- ??? added (STAY OUT OF HIS HOME!!!) (may be removed in future updates)
- Changed certain parameters from Hunter Gamma
- Changed certain parameters from Nemesis Dog Form
- Explosive drums now are just red drums :)
- Parasites added back to the game
- Flamethrower Nemesis now more agressive and with double the HP

FIXES:
- Assault Rifle Ammo crafting recipe gives 150 bullets (was 100)
- Fixed some items disappearing after a restarting from checkpoint (early released on 0.6.1)
- Fixed items and weapons not looking naturally placed (weapons floating instead of laid down, for example)

KNOWN BUGS:
- some added enemies don't seem to have a functional behavior, so they just stand still.
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JOGUE MEU MOD MAIS RECENTE / PLAY MY MOST RECENT MOD:
https://www.nexusmods.com/residentevil32020/mods/538
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faz um donate ae pra eu testar se esse link tá funcionando

DOAÇÕES:
https://streamlabs.com/kteo/tip (com alertas na live)

Pix: tercio2003@gmail.com (sem alertas na live)

Servidor deserto do canal:
https://discord.gg/U2yJFfM5c8
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