Double Dragon Advance EXPERT MODE Tutorial With Commentary (GBA)
Around 6 1/2 hours to initially beat Expert Mode legit on the default 5 credits and another 6 1/2 hours to create all this footage for the tutorial video (Done in save state segments, creating my own checkpoints). In this tutorial I really break down each segment and find many exploits to really simplify some very difficult areas. This mode is very aggressive. Listed below will be the codes to unlock Expert Mode, and 10 credits as well as a full moves list from GameFaqs. Here is a link to my review and 5 credit run of this mode as well :
Legit Expert Mode Playthrough:
https://www.youtube.com/watch?v=_WVauXoY6y4 (Will attempt a 1 CC run soon)
Review:
https://www.youtube.com/watch?v=gD5ilhfqP60
Codes and Moves:
Start with 10 credits
On the options screen, press and hold down the select button, then press:
L, R, Down, L, R, Down, L, R, Right.
You will hear a ring if you did it correctly.
Unlock Expert Mode
On the options menu, press and hold down the select button and then press:
Up, Up, Down, Down, Left, Right, Left, Right
You will hear a gong if you did it correctly.
Moves List:
02.0 - Attacks (all of the following information was taken from the manual)
02.1 - Standing
- Punch - A
- Kick - B
- Low Kick - Down + B
- Head Butt - Left or Right + AB
- Elbow - R + A
- Back Kick - R + B
- Block - L
- Parry - L (at the exact moment when an enemy punches you)
02.2 - Power Moves
- Crouching - AB (while standing)
- Hyper Uppercut - A (while crouching)
- Hyper Knee - B (while crouching)
- Dash - Tapping Left or Right twice
- Dragon Hook - A (while dashing)
- Side Kick - B (while dashing)
- Jumping Spin Kick - AB (while dashing)
02.3 - Enemy Is In Pain
- Uppercut - A (when enemy is bent over)
- Roundhouse - B (when enemy is bent over)
- Tae Kwon Do Kick - Down + B (when enemy is bent over)
- Head Grab - Make contact (when enemy is bent over)
- Judo Throw - A (when enemy is in Head Grab)
- Muay Thai Knee - B (while enemy is in Head Grab)
- High Kick - Up + B (while enemy is in Head Grab)
02.3 - Jumping
- Jump Kick - B (while jumping)
- Jump Back Kick - Opposite of the direction you're facing + B
- Cyclone Kick - AB (while jumping)
- Dive Kick - Down + B (while jumping)
02.4 - Holding/Being Held
- Arm Lock - Approach the enemy from behind.
- Break Free - R (while being held)
- Front Kick - B (while being held)
02.5 - Knocked Down
- Stomp - AB (near an enemy that is knocked down)
- Pin - Down (near an enemy that is knocked down)
- Jujitsu Punch - A (while an enemy is pinned down)
- Push Off - Repeatedly press A (while being pinned)
02.6 - Other
- Triangle Jump - R (while jumping and exactly when you hit a wall)
- Oil Drum Kick - Down + B (next to an oil drum)
- Throw Weapon - AB (while holding a weapon)
02.7 - Combo
- Launch to Head-Butt - Launch an enemy into the air with a move such as the
Uppercut or High Kick and then hit them with a Head Butt while they're still
in the air.
- Hyper Uppercut to Hyper Knee - Launch an enemy into the air with the Hyper
Uppercut and then immediately perform a Hyper Knee.
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