DoubleX RMVXA Escape Addon to YSA Battle System: Classical ATB
Changelog
v1.02c(GMT 1200 25-2-2014):
- In sync with the latest version of other CATB scripts
v1.02b(GMT 1400 19-9-2014):
- Fixed ESCAPE_ACTION and ESCAPE_COOLDOWN not working bug
v1.02a(GMT 0700 4-9-2014):
- Added ESCAPE_ACTION, ESCAPE_COOLDOWN, ESCAPE_CONDITION and ESCAPE_RESET
v1.01a(GMT 0900 13-2-2014):
- Compatible with DoubleX RMVXA Constants Edit
v1.00a (GMT 0400 13-1-2014):
- 1st version of this script finished
Author
DoubleX:
- This script
Yami:
- YSA Battle System: Classical ATB
Terms of use
Same as that of YSA Battle System: Classical ATB except that you must also give Yami credit(you should do this anyway) if you give DoubleX or his alias credit
Prerequisites
Scripts:
- DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB
Knowledge:
- That of using the script YSA Battle System: Classical ATB
Functions
- Modifies escape effects of YSA Battle System: Classical ATB
Compatibility
- Same as that of YSA Battle System: Classical ATB
Links
This script:
http://forums.rpgmakerweb.com/index.php?/topic/22286-doublex-rmvxa-escape-addon-to-ysa-battle-system-classical-atb/
http://www.rpgmakervxace.net/topic/21184-doublex-rmvxa-escape-addon-to-ysa-battle-system-classical-atb/
http://rpgmaker.net/scripts/370/
DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB:
http://www.youtube.com/watch?v=QNkErCR2PwI
http://www.rpgmakervxace.net/topic/21110-doublex-rmvxa-bug-fixes-to-ysa-battle-system-classical-atb/?p=145942
http://rpgmaker.net/scripts/366/
YSA Battle System: Classical ATB:
http://www.rpgmakervxace.net/topic/865-ysa-battle-system-classical-atb/
http://rpgmaker.net/scripts/174/
http://yamiworld.wordpress.com/rgss3/battle-scripts/yeas-add-on/ysa-battle-system-classical-active-time-battle/
Mentioned Patreon Supporters:
https://www.patreon.com/posts/71738797
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