DRAGON BALL Z: BUDOKAI TENKAICHI 2 - Intro & CPU VS CPU (PS2/PCSX2)
I'm trying out Dragon Ball Z: Budokai Tenkaichi 2 for my Youtube-channel - I've finished this game back in the day on my actual PlayStation 2. It's a game released in 2006 that I bought the very same year.
Unlike the first title this title has many more characters, stages, songs and unique attacks for the characters - there are less of the same. This game also has many of the same modes including a brand-new RPG-like Story Mode which is this games main attraction. It has an open-world similar to Budokai 3 but now with the Tenkaichi-battles. It also has new modes in the VS-mode such as TAG-team and Team-Battle-Modes - where you can play or let the CPU play. It is still using the same system as the first game for damaged characters that will become hurt and bloody when damaged. The music is also brand-new due to a scandal of copyright-infringement with the previous music in use by Budokai 1-3 and Tenkaichi 1.
This was my favorite Tenkaichi-game due to the story-mode.
I do think that the third game is better in other ways - as it has more characters, more gameplay modes, more unique animations and further enhanced gameplay. Battles are even more intense in the third game.
Alright, due to the slight ghosting effect in this game when using PCSX2 I decided to play very little and move straight to the next title. The third title doesn't have the ghosting effect.
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