Dragon Quest Walk Archmage Special Class Breakdown
Welcome to Dragon Quest Walk Tutorials!
In this video, I will be doing a class breakdown of the Archmage Special Class!
The second of the new Special Classes is going to be the Archmage. This spell caster is going to be quite the powerful class going forward since it has the potential to cast up to four to five spells for one action. The following is all the information on the Archmage:
大魔導士Archmage
Classes Required:
Sage Lvl 70 + Armamentalist Lvl 70
A great sage who has mastered the art of magic and the essence of offensive spells
Weapons of Expertise
Daggers
Staffs
Whips
Boomerangs
Soul Slots
Soul Slot 1- Yellow/Purple
Soul Slot 2- Yellow/Purple
Soul Slot 3- Any Color
Soul Slot 4- Purple
If a soul color matches the slot color it is allocated to, the soul gets a x1.3 bonus
Dharma Temple Trials
Trial 1- Perform Echo of the Magus 10 times
Trial 2- Perform 10 Force Breaks
Trial 3- Get 5 Continuous Spells
Trial 4- Activate the Magical Harp 3 times
Class Skills
魔人のやまびこ Echo of the Magus
After chanting a spell, it will be activated again for only 50% of the power (15% chance of activation)
フォースブレーク Force Break
When attacking with a skill, there’s a chance that the enemy’s resistance to the attribute of the skill will be lowered
If the enemy’s resistance to that particular attribute is already lowered, it becomes harder to successfully lower the resistance again
When the effect has worn off, the success rate returns to normal
連続呪文 Continuous Spell
At the start of your turn, you have a rare chance that the next spell you select will be cast two times (The extra spell won’t cost any MP and won’t be at 50% power like an echoed spell)
ウォーカーズスキルWalker’s Skill
魔力のたてごと Magical Harp
Attracts monsters with a mysterious sound. Monsters that are very rare to find on the field are especially attracted to the sound.
Skills
Lvl 5
メラミ Merami
MP Cost: 9 MP
With multiple fireballs, this does moderate Mera spell damage to one enemy
Lvl 10
ルカにRukani
MP Cost: 10 MP
Lowers the defense of one enemy by 2 ranks
Lvl 15
イオラ Iora
MP Cost: 18 MP
With a large explosion, this does moderate Io spell damage to all enemies
Lvl 20
魔力かくせい Magical Awakening
MP Cost: 25 MP
Awakening the magical power within the body, the power of offensive spells is greatly increased
Lvl 25
バイシオン Baishion
MP Cost: 14 MP
Increase the attack power of one ally by one rank
Lvl 30
ベギラゴン Begiragon
MP Cost: 20 MP
With flames of hell, this does moderate Gira spell damage to all enemies
Lvl 35
MPパサー MP Passer
MP Cost: Varies
A technique for passing magic power to another, this replenishes the MP of one ally
Lvl 38
ラリホー Rariho
MP Cost: 10 MP
Casts sleep on one enemy
Lvl 40
ヒャダイン Hyadain
MP Cost: 22 MP
With a hail of crushed ice, this does moderate Hyado spell damage to all enemies
If you enjoyed this video, please give it a like, and please subscribe if you would like to see more!
Other Videos By KohitsujiZ
Other Statistics
Dragon Quest Walk Statistics For KohitsujiZ
There are 68,615 views in 1,082 videos for Dragon Quest Walk. This game accounts for over 8 days of watchable video on his channel, roughly 87.28% of Dragon Quest Walk content that KohitsujiZ has uploaded to YouTube.