Driver 2: Back on the Streets (PS1) - Walkthrough [FULL GAME] HD
Driver 2: Back on the Streets (named Driver 2: The Wheelman Is Back in North America) is the second installment of the Driver video game series. It was developed by Reflections Interactive and published by Infogrames. A port to the Game Boy Advance, titled Driver 2 Advance, was released in 2002, being developed by Sennari Interactive and was released under Infogrames' Atari range of products.
Gameplay: Driver 2 expands on Driver's structure, as well as adding the ability of the character, Tanner, to step out of his car to explore on foot and commandeer other vehicles in the game's environments.[2] The story missions are played separately from the Take-A-Ride Mode where the player can explore the cities in their own time.
Missions in the game are generally vehicle-oriented, and involve trailing witnesses, ramming cars and escaping from gangsters or cops. A cutscene is shown prior to almost every mission to help advance the storyline, and thus the game plays rather like a Hollywood-style car chase movie. Although Tanner can leave his car and interact with certain elements of the environment, all violence takes place during pre-rendered scenes.
While the original PlayStation version offered a two-player split screenplay, the Game Boy Advance version introduced a four-player link option.
Plot: The game begins in a bar in Chicago, where a man named Pink Lenny is talking to a tattooed Brazilian man. Two gangsters suddenly enter the bar and open fire on them. Lenny escapes, but the Brazilian man is killed. His body is later examined at a morgue by police officers John Tanner and Tobias Jones. The man's tattoos indicate that he worked for Alvaro Vasquez, the leader of a Brazilian criminal organization. Tanner and Jones are sent undercover to discover Lenny's involvement in the recent gang violence in Chicago.
They interrogate a witness to the bar shooting, who explains that Lenny used to work as a money launderer for Solomon Caine, a high-ranking mobster with operations based in Chicago and Las Vegas. Lenny has left Caine's gang and made a deal with Vasquez, Caine's greatest rival. Tanner and Jones later follow one of Vasquez's men to a warehouse, where they find hardware that has been shipped from Cuba.
As both Caine and Vasquez will seek to exploit Lenny's financial expertise for their operations, Tanner and Jones must find and apprehend Lenny before the gang violence goes out of control. The officers track Lenny to Havana, where Tanner disrupts Vasquez's operations, but is too late to stop Lenny from leaving the city on a ship bound for San Diego, indicating that Vasquez's next target is Las Vegas.
Tanner later finds and captures Charles Jericho, one of Caine's men, before traveling to Las Vegas with Jones to negotiate a truce with Caine. Caine assigns Jones to find Lenny while Tanner uses his driving skills to assist Caine's operations in Las Vegas, eventually succeeding in destroying Vasquez's supply depot. Soon after, Caine learns that both Lenny and Vasquez are in Rio de Janeiro.
After Caine arrives in Rio, Jones notes that Vasquez did not stop Caine from entering the city, despite monitoring the docks and airport. Tanner continues assisting Caine and disrupting Vasquez's operations. Jones has managed to infiltrate Vasquez's gang to gain more information about Vasquez and Lenny, but Tanner warns him that his cover will not last.
Tanner later learns that Vasquez has discovered Jones’ true identity and that Lenny is attempting to leave Rio by helicopter. After rescuing Jones, Tanner is forced by Caine to pick up Jericho before going to stop Lenny from escaping. Tanner and Jericho shoot down the helicopter before Tanner reveals his true colors to Jericho and goes after Lenny alone, arresting him after his helicopter eventually crashes.
After Tanner brings Lenny back to Chicago, it is revealed that Caine and Vasquez had been affiliated previously, due to bearing the same tattoos. Without Lenny, they reconcile in Rio.
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