[DUEL LINKS] The Deck I used to reach "King of Games" for June 2019

[DUEL LINKS] The Deck I used to reach "King of Games" for June 2019

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After uploading my previous video for Triamids I decided to use it in PVP more since I had a good win streak with the deck, and behold after several wins and losses I managed to break that chain of events (win-lose-win-lose) and got my win streak again with the deck and got to King of Games not long after.

Backrow isn't too much of an issue as Triamid Kingolem gets around anything Battle-Trap related and Triamid Cruiser searches your key monsters, not surprisingly most people I've come across immediately try to Treacherous Trap Hole my monsters as soon as I have 2 monsters which can be annoying but also funny, since if I get TTH on my turn without Triamid Fortress on the field I lose advantage but if I do they immediately use it without reading Fortress which I found funny.

Since you rarely come across decks with Cosmic Cyclone in the main deck now Triamids should have a huge advantage since Cosmic Cyclone really hurts this deck if they hit the correct field spells, but even if you do come across it you'll always have another field spell in your hand to back you up.

Matchups were interesting, I versed a number of Rogue Decks which Triamids has a huge advantage against, I did lose to a Buster Blader Deck at one point due to bricking, but if I didn't brick this deck can work well especially to everyone Rage Quitting against a Needle Ceiling or Treacherous Trap Hole, Triamid Pulse is one of the best 1 offs of this deck as you use it to pop cards that you see troublesome.

Red-Eyes: Relatively easy matchup if you have Treacherous and Triamid Pulse.
Subterror: Same as Red-Eyes.

Blue-Eyes: Needle Ceiling and Treacherous solves all your issues.

Koaki/Neos: Now this is tricky as you have to bait out most of their stuff, if you can't weaken their current field you lose, that's
why I run Floodgate just to get around Maximus or Brave Neos.

Six Samurai: Get rid of their boards before making Shi-En, but if they do make Shi-En just try and bait it out and then proceed to destroy Shi-En with your 2nd Destructive Trap.

Ancient Gears: Now I know what you're thinking (Double Cyclone/Galaxy Cyclone) most Ancient Gear decks I've come across either Galaxy Cyclone their Geartown or set their Double Cyclone, if they set double cyclone you should win as you just use Triamid Master to destroy their backrow and you should win easily as it's a cost to send the Triamid card to destroy a set card, so you would send Triamid Cruiser that's on the field, they don't want to activate Double Cyclone when you have Cruiser on the field because that gives you more resources and they prefer hitting your backrow rather than your Field Spells which creates a difficult scenario for them.

Rogue: You should have no problem with this, as long as they don't have ways to get rid of your field spell you're fine otherwise you will have a rough time winning.

Have Fun!!







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There are 960,978 views in 554 videos for Yu-Gi-Oh! Duel Links. There's over 15 days worth of watchable video for Yu-Gi-Oh! Duel Links published on his channel, or 60.27% of the total watchable video on DCRS HERO's YouTube channel.