Dungeon Alchemist - FLOORS, ROOFS, DUNGEONS [Tutorial and Examples]
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A review and tutorial on the new update for the game map maker Dungeon Alchemist - Fun with Objects, Part 1. The ability to create floors and dungeons, modular objects, reworked lighting and much more!
00:00 - Introduction
01:00 - How to open previous maps
01:40 - How to use batch export
01:30 - How to enable grid display on top of objects
02:53 - How to create floors and high floors
05:42 - How to create dungeons and basements
08:18 - How to disable sunlight passing through walls and roof
09:12 - How to use abstract light sources
10:10 - How to create, delete and modify roofs
11:16 - How to create modular objects and what they are
13:10 - How to paint with objects, distribute objects with a special brush
14:12 - How to change the global scale of objects
15:02 - New objects - organ, teapot house, beds and vegetable gardens, graves, board games