Dungeons & Drogans: Session XIII- Part 17
Dungeons & Drogans is the recorded adventures of a D&D gaming group. No script, no fixed dice- just genuine gaming entertainment.
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Session XIII - Part 17 Summary:
Zacsarrd uses an action point, and thanks to Coltaine's Inspiring Presence, is bolstered to 5 HP. Then the cleric prays for a Beacon of Hope, provoking an attack of opportunity. The drake lands a critical hit on Zacsarrd and bites completely through his leg, tearing it off at the knee. Zacsarrd collapses under the massive 19 points of damage.
A moment of mixed shock, hilarity, and despair ensues as the gamers realize Zacsarrd is dead--that single blow outright killed him by reducing him to his bloodied HP value expressed as a negative number. The dragonborn's body tumbles backwards off the platform with a sickening crack.
Round 12 ends.
The Drogans decide it's too late to fall back. As Stephen mentions the 9 temp HP that Autumn has from Coltaine's Bastion of Defense, Dave realizes he forgot to give Zacsarrd the 9 temp HP. And everyone realizes that those 9 HP would have saved Zacsarrd.
Autumn decides to attack, despite the fact that there are five enemies and only two Drogans remaining. Stephen convinces Dave to make the party go down in a blaze of glory.
Balgron aims his crossbow at Coltaine and says, "Surrender now and you'll be spared. If you don't lay down your weapons, you'll be killed." He whistles, and the remaining drake backs off. The other goblins stop attacking, but are poised to strike.
Balgron allows Coltaine to tend to Rekoj, and the warlord stabilizes the goliath.
Dave urges Stephen to keep fighting. Stephen debates what's worse: capture or death? He decides to surrender.
The session ends.
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