DX11 vs DX12 - Until Dawn Remake | Performance Boost - GTX 1060
Until Dawn Remake GTX 1060 6GB performance test on PC in 1080p. In this benchmark, I've included a side-by-side comparison of DX11 vs DX12. DX11 gives a nice performance boost compared to DX12, and the frame time is more stable. That doesn't fix the stutters, or fps drop, or all the bugs that the game have, but my experience was better on DX11.
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Comparison / Evolution of Games
ā”ļøĀ Ā Ā ā¢Ā ComparisonĀ /Ā EvolutionĀ Ā
Benchmark / Best Settings GTX 1060
ā”ļøĀ Ā Ā ā¢Ā GTXĀ 1060Ā Ā
00:00 DX11 vs DX12
01:32 How to enable DX11
01:48 FPS Test/Best Settings GTX 1060
Until Dawn Remake SYSTEM REQUIREMENTS
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10, 11
Processor: Intel Core i7 4790K / AMD Ryzen 5 1500x (or similar processor with AVX support)
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1660 / Radeon RX 470 (or equivalent card with minimum 6GB VRAM)
Storage: 70 GB available space
Additional Notes: Storage 70 GB on SSD
Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10, 11
Processor: Intel Core i5 8600 / AMD Ryzen 7 2700X
Memory: 16 GB RAM
Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600XT
Storage: 70 GB available space
Additional Notes: Storage 70 GB on SSD
PC Specs:
Case: MSI MPG GUNGNIR 110R
Motherboard: MSI MEG Z590 UNIFY
CPU: i5 11600kf
CPU Cooler: MSI MAG Core Liquid 240R V2
Memory RAM: Corsair Vengeance LPX 32GB (2x16GB) 3600 MHz
GPU: EVGA GTX 1060 6GB SC
PSU: Corsair RM850
Storage: -1TB Kingston KC3000 M.2 2280 PCIe 4.0 x4 NVMe
-500GB SSD Samsung 870 EVO
-2TB HDD Seagate BarraCuda
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