Dynamic Game Music: Intense vs Cleared

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Published on ● Video Link: https://www.youtube.com/watch?v=pvLyUYdL9G0



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A.V. (2015)
Duration: 1:20
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dynamic game music! It's super important & has a huge potential to increase the game's general impact, so here's a little example.⁠
Each track i'm composing for the wip-action adventure @needforcheesegame by @greengoogames will be divided in different Layers, to allow us to make the music react dynamically, which highly improves the general mood + build up in tension. ⁠

Here's an example of the more-intense battle layer VS the "safe state" layer, that plays once a dungeon is cleared (piano sounds always signal "safe/cleared")⁠

Ft. Picked Guitar by @nativeinstruments⁠
+ sopranos by @8dio ⁠
+ Damage by @heavyocity ⁠
+ Abbey road, bbc orchestra, Solo Violin by @spitfireaudio ⁠







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Currently, Tobi Weiss has 3,186 views for A.V. across 8 videos. Less than an hour worth of A.V. videos were uploaded to his channel, or 1.89% of the total watchable video on Tobi Weiss's YouTube channel.