Dynamic Signed Distance Fields (SDF) -- Now In Unity -- What They Are And Why You Should Care!

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SDF or Signed Distance Fields are an increasingly common site in the world of game engines and computers graphics, from the dynamic lighting in the Godot game engine, to the Boolean modeling in MagicaCSG, to thousands upon thousands of shaders, SDF are everywhere.

Everywhere now includes the ability to create dynamic SDFs in the Unity game engine, previously something that could only be pre-baked.

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https://gamefromscratch.com/dynamic-signed-distance-fields-in-unity/
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Tags:
Baked
Dynamic
Engine
Game Development
Game Engine
GameDev
SDF
SDFMesh
Signed Distance
Signed Distance Fields
Unity
Unity Engine
Unity3D