EA & Bioware *Fix* Anthem Loot But "Why Loot Doesn't Matter Anymore"
Power-Scaling: Why Loot Doesn't Matter Anymore https://www.reddit.com/r/AnthemTheGame/comments/b1bcbx/powerscaling_why_loot_doesnt_matter_anymore_math/
GAME UPDATE – MARCH 15, 2019 Various Improvements to Loot Drops https://www.ea.com/games/anthem/news/update-031519?utm_campaign=anth_hd_ww_ic_soco_twt_anthem-loot-blog&utm_source=twitter&utm_medium=social&cid=57445&ts=1552670505306
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In the latest server-side update, we’ve made some notable changes to the loot drop rate in specific scenarios, which will take effect immediately in a server-side tuning update (you will not need to download anything.)
These changes include:
Masterwork & Legendary drop rates have been increased for Grandmaster 2 and Grandmaster 3 difficulty levels.
Masterwork & Legendary drop rates have been increased for harder enemies at all difficulty levels. This includes: Legendary Titan, Epic Titan, Legendary Fury, Legendary Acid Ursix and Legendary Luminary Elder.
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