EDIT MOTION CAPTURE (easy Mocap) - iClone 7
Motion capture for games - iClone Live Mocap with Perception Neuron
We've gained exclusive access to Sparckman's motion capture facilities. Take a look at this brand-new "behind the scenes".
https://www.reallusion.com/iclone/
iClone Live Mocap with Perception Neuron
download the iClone content - Facial Pipeline Character Pack - 3d animation https://www.reallusion.com/contentstore/promo/2013_facial-pipeline-character-pack/default.html
iClone Live Mocap with Perception Neuron
Motion capture for games is extremely important, nowadays anyone can do this from their home studio. Using iClone 7 and Perception Neuron I was able to create easy animations that can be used for any kind of game, animation or feature film.
iclone 7 review - in this video we are going to open iClone for the first time, this is a digital unboxing. I'm going to review realillusion iClone 7. Continuing our commitment to escalating our 3D animation, several new features are introduced in iClone 7. Indies and studios will be empowered with an industry-standard camera system, in-depth facial animation editing, morph animation from blendshapes, and real-time facial mocap. The innovations coming to iClone 7 are designed to enhance the creative possibilities for every user by delivering a range of accessible and increasingly professional animation tools. Cameras Compatible with Various 3D Software iClone 7 has a fully customizable camera system to match the industry standard, so users can accurately simulate real-world cinematography. Compatibility is key with flawless import & export of camera data between 3D and video tracking tools. The Real Camera System in iClone 7 is a solid foundation for Final Rendering, Technical Previs, MatchMove, as well as linking with a Virtual Camera. Via FBX format, directly import camera information including lens settings, sensor size and animation data from 3D tools to iClone. Export baked constraint camera settings from iClone 7 to other 3D tools as well. Exporting Camera with Perfect Frame Alignment works with maya, 3Dmax, blender, unity, unreal engine 4, cinema 4d