Elder Scrolls, The (Longplay/Lore) - 0403: Whiterun - Part 2 (Skyrim)
Whiterun was once considered Skyrim's equivalent of the Imperial City, but in recent times has suffered from many problems. The Civil War, excessively harsh winters, harassment by Horme bandits, and the attacks of frost trolls have diminished the once-proud city.
It's a strategic city for both the Imperial Legion and the Stormcloaks because of its central location, however Jarl Balgruuf the Greater remains neutral in the conflict.
The city is home to two important dynastic families, the Gray-Manes and the Battle-Borns. Once on good terms with one another, they are currently bitter enemies, as a result of their differing views on the civil war conflict, as well as the economic disparity between both clans, since the Battle-Borns are wealthy and the Gray-Manes are modest. Upon entering the city, the Dragonborn is able to choose a side, either Battle-Born or Gray-Mane, although this is not necessary to interact with the city's shops and temple.
Whiterun is home to The Companions, a faction similar to the Fighters Guild of Cyrodiil. Their headquarters are in Jorrvaskr, a legendary mead hall that was built next to the Skyforge, an ancient forge that is said to be older than both men and Elves. The city of Whiterun itself was built around Jorrvaskr, which attracts warriors from all across Tamriel.
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