🇺🇸 Elysian Shadows | New SEGA Dreamcast JRPG!

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Support Kickstarer project on : https://www.kickstarter.com/projects/1945059142/elysian-shadows-next-gen-2d-rpg?ref=card
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"Elysian Shadows is an #indie #2D #RPG being developed for Windows, OS X, Linux, Android, iOS, Ouya, and even the Sega #Dreamcast (not even kidding). We fuse aspects of 16-bit classical RPGs with a highly stylized, modern vision by using dynamic lighting, physics, and audio engines along with swapping between 2D and 3D perspectives. Our goal is to create the "next-generation" of the 2D RPG in terms of gameplay, graphics, and audio. We want to reinvent and revitalize the aging genre for a new generation of platforms, while still remaining true to the 16-bit charm of the #SNES and #Genesis classics that we all grew up loving.


With Elysian Shadows, we want to push the boundaries of pixel art by creating diverse, lush environments for players to explore with beautifully lit scenes and advanced rendering effects that could not have been possible on older hardware. Our goal is to create a gigantic, open world with an emphasis on exploration and environmental interaction while still retaining the rich storyline and combat mechanics of a full-fledged RPG. Combat is fast, fluid, and action-oriented, sporting particle effects, rigid-body physics, and advanced AI, while simultaneously offering tactical and strategic depth through character customization, unlockable abilities and techniques, and an advanced class system.

Our team spent two years developing a custom in-house engine capable of realizing our ambitious creative vision for Elysian Shadows.

Dynamic lighting with pixel-perfect shadows
3D environments and dynamic 2D/3D camera perspectives
Full-fledged rigid body physics and particle engines
Diverse gameplay styles and platforming mechanics
3D positional and dynamic audio engine

The world of Elysian Shadows is a diverse, multilayered landscape consisting of villages, towns, cities, and a variety of different ruins and sub-dungeons. Connecting the various ruins to the societies of Elysian Shadows are many overworld maps the player must explore. They are generally beautiful, lush, and feature a variety of different biomes such as forests, deserts, mountains, tundra, beaches, swamps, and islands. The ruins tend to exhibit a darker, moodier, and more foreboding atmosphere, playing host to ancient, long-forgotten technology and a multitude of dangerous creatures guarding their secrets.

In-game screenshot
In-game screenshot
We wanted to create an immense and immersive world that is rewarding to explore, playing host to a cast of characters and a culture that are both compelling and emotionally engaging.

- No overworld map. The world is open, vast, and full of detail. We wanted to create a world that is continuous and connected rather than disjoint and separated through a world map or menu.

- No decorative doors. We hate it when games show us a beautiful environment but restrict our ability to fully experience it. If you can see it, you can interact with it.

- Real-Time Day/Night System. Time of day affects NPC behavior, monster encounters, sidequests, and offers an entirely new dimension of strategy and exploration.

- Rich storyline and engaging cast. Our characters are interesting and relatable on a personal level, and our storyline is highly influenced by the philosophical and moral dilemmas of modern society. We want to create an intellectually fulfilling experience, and we want more than anything to engage with you on an emotional level."




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