
Empowering storytellers with real-time technology | CG animation & film | Unite Now 2020
In the Unite Now session, learn how real-time production tools like Unity make it easier for animators and studios to produce film and TV projects faster, iterate more, and collaborate across the animation pipeline.
Speakers:
Megan O'Connor, Unity Senior Instructional Designer
Vlad Neykov, Unity Lead Graphics Test Engineer
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00:00 Introduction and changes in storytelling
05:54 What is Real-Time Technology?
08:57 What can you do with Real-Time Technology?
09:43 Real-Time production example – “Sherman”
14:20 More than games: Real-Time Technology use cases
18:04 Real-Time production example – “Mr. Carton”
20:48 Why Real-Time 3d is powerful
25:19 How does it work in Unity?
27:57 Real-Time production example – “The Heretic”
44:25 Q&A