Optimization tips for maximum performance – Part 1 | Unite Now 2020

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Unity evangelist Arturo Núñez knows games inside and out. In the first part of this two-part series, profit from Arturo’s experience helping game developers optimize performance. He’ll cover the underlying architecture of Unity’s core systems so you’ll know how to get the most out of Unity and your game.

Follow the #unitytips hashtag on Twitter for new tips every Tuesday.

Learn more about optimizing for performance: https://on.unity.com/3huMgdv

Speaker:
Arturo Núñez - Unity evangelist

Ask your questions here: https://on.unity.com/3d9FDtI
Did you find this video useful? Room for improvement? Let us know: https://on.unity.com/37yPqIz
Check out the Unite Now page to be among the first to watch upcoming sessions: https://on.unity.com/37zZph5

00:00 Introduction
01:02 A note on optimization
02:20 Profiling tools
05:25 The stack and the heap
10:04 Allocation and Garbage Collection
12:01 General Tips




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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine