Enderal - Skyrim Total Conversion Review and Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=YilZX4ZzSjs



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Today I'm taking a look at the recently released total conversion mod for Skyrim - Enderal. Made by the same team that made the Nehrim mod for Oblivion, SureAI.

In this video I talk about the differences between Skyrim and Enderal, I do a run through a dungeon and get into some combat, I show the exp, skill, and level systems, and I showcase the amazing looking environment in the conversion.

There are some significant changes to leveling, specifically that you get exp from killing things and completing quests, and you don't actually skill up by using a skill, you have to buy skill books from vendors(your #1 money sink). Other than that, the story is amazing so far and I'm super excited to be back in the Elder Scrolls engine.

Lastly, a lot of Skyrim mods WILL work with Enderal if you are an experienced Skyrim modder. I'm running about a dozen quality of life mods that I just can't play without: Realistic Ragdoll Force, Enhanced 3rd person Camera(no dawnguard version), Resurrect Spell, Equipping Overhaul(This is the one that lets you see multiple weapons equipped), Enable wait, XP32 Skeleton Mod, and Well Placed Weapons and Quivers.

TL;DW - 9/10 - get it now and get back into Skyrim. My only complaint is that there are no crossbows :(

Watch the Official Trailer here: https://www.youtube.com/watch?v=VnracFjiC_k

And the website here: http://sureai.net/games/enderal/?lang=en

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-FAQ:

Q: What are your system specs?
A: i7 6700k, Geforce GTX 970, 16 gigs of ram, 250 gig SSD, 500 gig SSD

Q: What do you use for recording?
A: OBS for video and system audio; Audacity for personal audio.

Q: Why don't you play in First Person?
A: I'm a 3rd person gamer. I hate first person. Please don't try to "convince" me otherwise as if I am unaware of the gaming style I prefer.

Q: Were you in the Military?
A: US Army 99-06, Radio Operator(25C). Non-Combat Veteran.

Q: Is that AI or real people?
A: If it's an ArmA Mission it's AI unless I very specifically state otherwise. The 506th doesn't PvP.

Q: What ArmA 3 mods do you use?
A: CUP Terrains, RHS Escalation, CBA A3, TFAR, ACE3, cTab, FHQ Accessories, DAR MAXXPROs, grace weapon sway fix, Ares, mrb A3 Voice Stop, Switch Weapons While Moving, Cypress push-to-hear, Mighty's GAU8, ASCZ Missing Content, Recoil Fix, 506th Custom Factions, Tweaks, and Sounds(not publicly available)

For SF missions: VSM Gear, Enhanced Movement Mod, MOCAP Melee mod, MCC, SMA Weapons, Robert Hammer Pistols, and a variety of ArmA community maps.

I am no longer using any iteration of JSRS due to the problems it causes on servers. It was discovered in Feb 2015 that all versions of JSRS for the past 4 years have been causing massive amounts of errors on dedicated servers so it has stopped being used and I don't use another sound mod. This includes JSRS Lite.

Q: Can you upload that mission so I can play it?
A: Nearly all of the missions I play are dynamically created by someone controlling Zeus in ArmA. They are therefore not available for upload.

Q: No debrief?
A: When we debrief in game I leave it in. We very rarely debrief in game. Debriefs are rare, not the norm, and they never will be.

Q: Why don't you do X when you Zeus?
A: I Zeus by a very strict set of guidelines set forth by my ArmA unit to maximize the fun of the people in the mission for whom I am Zeusing. The goal is fun, not punishment. I don't need a hundred Monday morning quarterbacks telling me "what I should have done" or "how I would have done it" or "how this other person does it". All I need is for my guys to say they had fun at the end of the mission and I know I did it right.

Q: Can I join your ArmA unit?
A: 506th IR Realism Unit: http://www.506thIR.net (Must be 18 or older)







Tags:
Enderal
Skyrim
Mod
Gameplay
Review
Total Conversion