(EN/ES) MARK CLAYTON (Part 2)

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Published on ● Video Link: https://www.youtube.com/watch?v=LmsbIzBfIJ4



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The voice acting and engrish are hilarious, but the game at times is super bullshit, and the hitscanner design is on par with NAM. The only reason its not quite as bad as NAM hitscanner wise is because it usually tends to use them in hallways and close quarters combat, not in big open areas where they can snipe you without you even knowing about it - though that's not to say that kind of situation DOESN'T happen, it does, and quite a bit here and there, like at least 3-5 times IIRC. Also the further you go the more it varies up enemies, so it doesn't exclusively rely on hitscanners all the time.
Music mostly sucked too, map8 was one of the worst tracks i've ever heard in a game, and the final boss fight is one of the worst endbosses in any fps or any game I've ever played.
Lastly, while there are some decent looking environments it looks kinda bland for the most part, and it's hard to spot keys at times, like some RR type shit. I'm also pretty sure some of the sprites have been stolen or traced over from other build games, and the elevator scene I'm sure was traced over from a Galerians cutscene.
Oh well, 2/10.







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