[Eng Sub] Tales Of Zestiria - Part 39: Assassin's Hideout

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Tales of Zestiria
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Game: Tales Of Zestiria
Console: PC (Steam)
Genre: JRPG
Gamer: Paranoia

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Tales of Zestiria takes place on a fictional continent named Glenwood. Glenwood is divided between two warring countries: the Hyland Kingdom, which is ruled by a constitutional monarchy, and the Rolance Empire. Existing independently are multiple Guilds, who readily profit from the conflict and encompass multiple professions from transportation to goods manufacture to assassination. Throughout the land, an impurity known as "malevolence" generated by the negative emotions of humanity periodically transforms the living, the dead and even inanimate objects into monsters called the Hellion ("Hyōma" (憑魔?, lit. "Possessing Evil") in Japanese), who pose a threat to the world.[29][30] Along with humans, one of the main races of the world is the Seraphim (Tenzoku (天族?, lit. "Heavenly Race" ) in Japanese; singular "Seraph"), supernatural humanoids and animals who can only interact with humans with sufficient resonance in them. Though once an abundant people in Glenwood, the Seraphim have become scarce. The people of the world call those who interact with the Seraphim "Shepherds" ("Monks" (導師 Dōshi?) in Japanese), and they are both hailed as saviors and feared because of their power. The Shepherds have frequently appeared during times of crisis, and have entered into common folklore along with the Seraphim. Seraphim can also form contracts between themselves, with one dominant figure called a "Prime Lord" and a number of partners called "Sub Lords" who act as supports for them. The game tells the story of the Shepherds during the "Era of Chaos", when the Hellion are running rampant across Glenwood, attacking both the countryside and cities. Dragons play an important role in both the world lore and main story arc, but do not follow their traditional representation as beings of good and evil or symbolic creatures; rather, they are actually Seraphim who are corrupted by malevolence.




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